This post should be sub-titled, “Making Me Appreciate Modern Save Game Mechanics.” This has been a writing week for me, as I’ve made it through my play-throughs of Tombs & Treasure, the first game in the series of 10 case studies for my dissertation. I wish I could express the mingled feelings of nausea, anger and relief that sentence causes in me. It’s been a long week. Tombs & Treasure only allows you to save the game through the use of the Ixmol Jewel, an item you receive early on in play. By LOOKing at the jewel, you receive a 16 character alpha-numeric code, whichRead More →